#ifndef GD_CPP_CLASS_H
#define GD_CPP_CLASS_H

#include <godot_cpp/classes/ref.hpp>

using namespace godot;

class GdCpp : public RefCounted {
	GDCLASS(GdCpp, RefCounted);

	int count;

protected:
	static void _bind_methods();

public:
	GdCpp();
	~GdCpp();
};

#endif // GD_CPP_CLASS_H